Лог
Initializing File System...
using fs-ltx f:\op-2.1\fsgame.ltx
CLocatorAPI::_initialize, FS: 82295 files cached, 18871Kb memory used.
Init FileSystem 1.734797 sec
[16.01.21 14:13:42.013] 'xrCore' build 7445, Jun 25 2019
[16.01.21 14:13:42.013] OP 2.1 Engine ver 1.0f patch ver 8.2
[16.01.21 14:13:42.013]
[16.01.21 14:13:43.063] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[16.01.21 14:13:43.063] Initializing Engine...
[16.01.21 14:13:43.063] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable
[16.01.21 14:13:43.063] buy_item death_counter dynamic_bioradar ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound
[16.01.21 14:13:43.063] respawn_type transparent_treasure user_name ]
[16.01.21 14:13:43.063] Loading config for renderer
[16.01.21 14:13:43.063] Executing config-script "user.ltx"...
[16.01.21 14:13:43.063] [f:\op-2.1\userdata\user.ltx] successfully loaded.
[16.01.21 14:13:43.063] Starting INPUT device...
[16.01.21 14:13:43.163] Loading DLL: xrRender_R2.dll
[16.01.21 14:13:43.243] Loading DLL: xrGame.dll
[16.01.21 14:13:43.286] 'xrGame' build Jun 25 2019 12:48:47
[16.01.21 14:13:43.491] * [win32]: free[4032012 K], reserved[45916 K], committed[116312 K]
[16.01.21 14:13:43.491] * [ D3D ]: textures[0 K]
[16.01.21 14:13:43.491] * [x-ray]: crt heap[31425 K], process heap[31425 K], game lua[0 K], engine lua[0 K], render[0 K]
[16.01.21 14:13:43.491] * [x-ray]: economy: strings[count: 37836, lengths: 1031 K, overhead: 1182 K, saved: 15845 K]
[16.01.21 14:13:43.491] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[16.01.21 14:13:43.491] Executing config-script "f:\op-2.1\gamedata\config\default_controls.ltx"...
[16.01.21 14:13:43.507] [f:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[16.01.21 14:13:43.507] Executing config-script "user.ltx"...
[16.01.21 14:13:43.507] Executing config-script "f:\op-2.1\gamedata\config\rspec_high.ltx"...
[16.01.21 14:13:43.507] [f:\op-2.1\gamedata\config\rspec_high.ltx] successfully loaded.
[16.01.21 14:13:43.507] Executing config-script "f:\op-2.1\gamedata\config\default_controls.ltx"...
[16.01.21 14:13:43.507] [f:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[16.01.21 14:13:43.507] - Maximum allowed affinity mask: 0xF, current: 0x2
[16.01.21 14:13:43.507] [f:\op-2.1\userdata\user.ltx] successfully loaded.
[16.01.21 14:13:43.507] SOUND: OpenAL: enumerate devices...
[16.01.21 14:13:43.507] SOUND: OpenAL: EnumerationExtension Present
[16.01.21 14:13:43.507] devices OpenAL Soft
[16.01.21 14:13:43.507] SOUND: OpenAL: system default SndDevice name is OpenAL Soft
[16.01.21 14:13:43.529] SOUND: OpenAL: All available devices:
[16.01.21 14:13:43.529] 1. OpenAL Soft, Spec Version 1.1 (default)
[16.01.21 14:13:43.529] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[16.01.21 14:13:43.550] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[16.01.21 14:13:43.551] * sound: EAX 2.0 extension: absent
[16.01.21 14:13:43.551] * sound: EAX 2.0 deferred: absent
[16.01.21 14:13:43.573] * sound : cache: 65538 kb, 7609 lines, 8820 bpl
[16.01.21 14:13:43.578] Starting RENDER device...
[16.01.21 14:13:43.584] * GPU [vendor:10DE]-[device:1200]: NVIDIA GeForce GTX 560 Ti
[16.01.21 14:13:43.584] * GPU driver: 21.21.13.7570
[16.01.21 14:13:43.702] * CREATE: DeviceREF: 1
[16.01.21 14:13:43.702] * Texture memory: 4039 M
[16.01.21 14:13:43.702] * DDI-level: 9.0
[16.01.21 14:13:43.822] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[16.01.21 14:13:43.822] * GPU vertex cache: recognized, 24
[16.01.21 14:13:43.823] * DVB created: 4096K
[16.01.21 14:13:43.823] * DIB created: 512K
[16.01.21 14:13:43.833] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[16.01.21 14:13:43.833] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[16.01.21 14:13:43.833] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[16.01.21 14:13:43.833] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[16.01.21 14:13:43.833] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[16.01.21 14:13:43.833] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[16.01.21 14:13:43.833] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[16.01.21 14:13:43.833] Renderer doesn't support blender 'effects\shadow_world'
[16.01.21 14:13:43.833] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[16.01.21 14:13:43.936] load time LTX=102 ms
[16.01.21 14:13:43.945] count of .thm files=3228
[16.01.21 14:13:57.577] load time THM=13641 ms
[16.01.21 14:13:57.577] * NULLRT supported
[16.01.21 14:13:57.577] * ...and used
[16.01.21 14:13:57.577] * HWDST/PCF supported and used
[16.01.21 14:13:57.577] * NV-DBT supported and used
[16.01.21 14:13:58.151] - r__tf_aniso 6
[16.01.21 14:13:58.151] - r2_tf_mipbias 0.
[16.01.21 14:13:58.254] Script debugger succesfully restarted.
[16.01.21 14:14:01.459] - Gamedata version: [Сборка 2.1 final p.8k.2]
[16.01.21 14:14:01.808] Starting engine...
[16.01.21 14:14:02.014] GMLib loaded at 205 msec
[16.01.21 14:14:02.876] Game_Globals loaded at 862 msec
[16.01.21 14:14:03.868] App_Start loaded at 991 msec
[16.01.21 14:14:03.877] ui_core loaded at 9 msec
[16.01.21 14:14:03.967] Loading DLL: xrGameSpy.dll
[16.01.21 14:14:08.055] Main_Menu loaded at 4178 msec
[16.01.21 14:14:13.041] * DVB created: 4096K
[16.01.21 14:14:13.041] * DIB created: 512K
[16.01.21 14:14:13.274] - r__tf_aniso 6
[16.01.21 14:14:13.274] - r2_tf_mipbias 0.
[16.01.21 14:14:13.274] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[16.01.21 14:14:13.274] * GPU vertex cache: recognized, 24
[16.01.21 14:14:13.274] *** RESET [351 ms]
[16.01.21 14:14:13.283] "f:\op-2.1\bin\xr_3da.exe"
[16.01.21 14:14:13.283] Begin load
[16.01.21 14:14:13.284] * phase time: 0 ms
[16.01.21 14:14:13.322] * phase cmem: 235153 K
[16.01.21 14:14:13.322] Prefetching objects...
[16.01.21 14:14:13.371] * Objects loaded in 0 ms
[16.01.21 14:14:20.832] * Models loaded in 7460 ms
[16.01.21 14:14:20.886] * Prefetch memory: 713203Kb
[16.01.21 14:14:20.890] * phase time: 7604 ms
[16.01.21 14:14:20.929] * phase cmem: 911424 K
[16.01.21 14:14:20.929] Starting server...
[16.01.21 14:14:20.979] - Gamedata version: [Сборка 2.1 final p.8k.2]
[16.01.21 14:14:21.053] * phase time: 163 ms
[16.01.21 14:14:21.092] * phase cmem: 909273 K
[16.01.21 14:14:21.092] Loading alife simulator...
[16.01.21 14:14:21.094] * phase time: 40 ms
[16.01.21 14:14:21.134] * phase cmem: 909273 K
[16.01.21 14:14:21.134] Loading savegame...
[16.01.21 14:14:21.229] f:\op-2.1\userdata\savedgames\День 47. 12.43. Армейские Склады.sav save created on DEVELOPER mode!
[16.01.21 14:14:21.229] * Loading key-value pairs...
[16.01.21 14:14:21.305] * 20 key-value pairs were successfully loaded (0.076s)
[16.01.21 14:14:21.305] * Loading spawn registry...
[16.01.21 14:14:23.493] * 25177 spawn points were successfully loaded (2.188s)
[16.01.21 14:14:23.494] * Loading objects...
[16.01.21 14:14:24.209] * 34627 objects were successfully loaded (0.715s) 34627
[16.01.21 14:14:25.160] * Loading quick slots data...
[16.01.21 14:14:25.160] * Start objects on_register'ed...
[16.01.21 14:14:26.796] * 34627 objects on_register'ed (1.636s)
[16.01.21 14:14:26.797] * Game День 47. 12.43. Армейские Склады is successfully loaded from file 'f:\op-2.1\userdata\savedgames\День 47. 12.43. Армейские Склады.sav' (5.703s)
[16.01.21 14:14:26.797] * phase time: 5703 ms
[16.01.21 14:14:26.867] * phase cmem: 1059617 K
[16.01.21 14:14:26.867] Connecting...
[16.01.21 14:14:26.885] MaxPlayers = 32
[16.01.21 14:14:26.935] * phase time: 137 ms
[16.01.21 14:14:27.005] * phase cmem: 1076176 K
[16.01.21 14:14:27.005] Connecting to...
[16.01.21 14:14:27.015] Player not found. New player created.
[16.01.21 14:14:27.015] * client : connection accepted - <>
[16.01.21 14:14:27.032] * phase time: 97 ms
[16.01.21 14:14:27.103] * phase cmem: 1076217 K
[16.01.21 14:14:27.103] Reading level info...
[16.01.21 14:14:27.103] * phase time: 70 ms
[16.01.21 14:14:27.174] * phase cmem: 1076217 K
[16.01.21 14:14:27.174] Loading object space...
[16.01.21 14:14:27.445] * object space load: 270 ms
[16.01.21 14:14:27.445] * phase time: 342 ms
[16.01.21 14:14:27.516] * phase cmem: 1161775 K
[16.01.21 14:14:27.516] Loading shaders (R2)...
[16.01.21 14:14:27.852] * phase time: 406 ms
[16.01.21 14:14:27.922] * phase cmem: 1163486 K
[16.01.21 14:14:27.922] Loading geometry (R2)...
[16.01.21 14:14:27.964] * phase time: 112 ms
[16.01.21 14:14:28.035] * phase cmem: 1262292 K
[16.01.21 14:14:28.035] Loading visuals (R2)...
[16.01.21 14:14:28.058] * phase time: 93 ms
[16.01.21 14:14:28.130] * phase cmem: 1265549 K
[16.01.21 14:14:28.130] Loading details (R2)...
[16.01.21 14:14:28.156] * [DETAILS] VertexConsts(256), Batch(61)
[16.01.21 14:14:28.156] * [DETAILS] 40687 v(20), 26352 p
[16.01.21 14:14:28.156] * [DETAILS] Batch(61), VB(794K), IB(154K)
[16.01.21 14:14:28.157] * phase time: 99 ms
[16.01.21 14:14:28.229] * phase cmem: 1266562 K
[16.01.21 14:14:28.229] Loading sectors (R2)...
[16.01.21 14:14:28.231] * Loading HOM: f:\op-2.1\gamedata\levels\l07_military\level.hom
[16.01.21 14:14:28.234] * phase time: 76 ms
[16.01.21 14:14:28.306] * phase cmem: 1266816 K
[16.01.21 14:14:28.306] Loading AI objects...
[16.01.21 14:14:28.307] - Loading music tracks from 'l07_military_musics'...
[16.01.21 14:14:28.310] * phase time: 76 ms
[16.01.21 14:14:28.382] * phase cmem: 1266825 K
[16.01.21 14:14:28.382] Loading PH world...
[16.01.21 14:14:28.396] - Game configuring : Started
[16.01.21 14:14:28.398] - Game configuring : Finished
[16.01.21 14:14:28.603] * phase time: 292 ms
[16.01.21 14:14:28.676] * phase cmem: 1276090 K
[16.01.21 14:14:28.676] Loading textures...
[16.01.21 14:14:30.348] * t-report - base: 1624, 1280563 K
[16.01.21 14:14:30.348] * t-report - lmap: 8, 8193 K
[16.01.21 14:14:30.348] * phase time: 1745 ms
[16.01.21 14:14:30.424] * phase cmem: 1866850 K
[16.01.21 14:14:30.424] Synchronizing...
[16.01.21 14:14:30.426] Save created on [Engine 1.0f p 8.2]
[16.01.21 14:14:30.426] Save date and time [Sat Jan 16 14:12:39 2021]
[16.01.21 14:14:30.450] * phase time: 102 ms
[16.01.21 14:14:30.526] * phase cmem: 1866850 K
[16.01.21 14:14:30.747] * [win32]: free[1803160 K], reserved[92928 K], committed[2298152 K]
[16.01.21 14:14:30.747] * [ D3D ]: textures[1288756 K]
[16.01.21 14:14:30.747] * [x-ray]: crt heap[463397 K], process heap[463397 K], game lua[193524 K], engine lua[175 K], render[0 K]
[16.01.21 14:14:30.747] * [x-ray]: economy: strings[count: 187020, lengths: 9807 K, overhead: 5844 K, saved: 25800 K]
[16.01.21 14:14:30.747] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[16.01.21 14:14:30.747] * Starting measure
[16.01.21 14:14:44.365] * MEMORY USAGE: 2488877 K
[16.01.21 14:15:52.438] Unable to find Hotkey entry in registry
[16.01.21 14:16:14.043] * DVB created: 4096K
[16.01.21 14:16:14.043] * DIB created: 512K
[16.01.21 14:16:14.252] - r__tf_aniso 6
[16.01.21 14:16:14.252] - r2_tf_mipbias 0.
[16.01.21 14:16:14.252] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[16.01.21 14:16:14.252] * GPU vertex cache: unrecognized, 16
[16.01.21 14:16:14.252] *** RESET [0 ms]
[16.01.21 14:16:14.267] Удалён проблемный объект: burer_strong11451
[16.01.21 14:16:15.344] * MEMORY USAGE: 2457795 K
[16.01.21 14:16:15.703] * DVB created: 4096K
[16.01.21 14:16:15.703] * DIB created: 512K
[16.01.21 14:16:15.911] - r__tf_aniso 6
[16.01.21 14:16:15.911] - r2_tf_mipbias 0.
[16.01.21 14:16:15.911] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[16.01.21 14:16:15.911] * GPU vertex cache: recognized, 24
[16.01.21 14:16:15.911] *** RESET [314 ms]
[16.01.21 14:16:16.862] * MEMORY USAGE: 2429201 K
[16.01.21 14:16:37.351] ERROR table.random got unexpected data from input table
[16.01.21 14:16:37.351] [LUA] 0 : [C ] execute
[16.01.21 14:16:37.351] [LUA] 1 : [Lua] f:\op-2.1\gamedata\scripts\_g.script(524) : abort
[16.01.21 14:16:37.351] [LUA] 2 : [Lua] f:\op-2.1\gamedata\scripts\lua_ext.script(75) : random
[16.01.21 14:16:37.351] [LUA] 3 : [Lua] f:\op-2.1\gamedata\scripts\death_manager.script(367) : death_func
[16.01.21 14:16:37.351] [LUA] 4 : [Lua] f:\op-2.1\gamedata\scripts\death_manager.script(391) : monster_death
[16.01.21 14:16:37.351] [LUA] 5 : [Lua] ...\op-2.1\gamedata\scripts\binders\bind_monster.script(538) :
[16.01.21 14:16:37.365]
[16.01.21 14:16:37.365] FATAL ERROR
[16.01.21 14:16:37.365]
[16.01.21 14:16:37.365] [error]Expression : fatal error
[16.01.21 14:16:37.365] [error]Function : CCC_Crash::Execute
[16.01.21 14:16:37.365] [error]File : console_commands.cpp
[16.01.21 14:16:37.365] [error]Line : 625
[16.01.21 14:16:37.365] [error]Description :
[16.01.21 14:16:37.365] [error]Arguments : ENGINE CRASH.See log file for detail!
[16.01.21 14:16:37.365]
[16.01.21 14:16:37.365]
[16.01.21 14:16:37.365] stack trace:
[16.01.21 14:16:37.365]
[16.01.21 14:16:41.390] *** break by StackWalk ***